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ELITE ALLIANCE FORUM • View topic - EVE: Apocrypha

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 Post subject: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 2:15 pm 
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Plahuter

Joined: Wed Oct 15, 2008 4:57 am
Posts: 92
Vidim da nitko ne prica o nadolazecoj ekspanziji za EVE, u kojoj ce se pojaviti revolucionarna nova tehnologija pronazalenja tzv 'Wormholes' ilitiga po naski 'Crne rupe'.
Te ce se rupe moci pronaci pomocu scannera koji ce stati na vecinu brodova ( puno manji fitting req od ovih danasnjih scan probe launchera). One ce otvarati put u do 2500 novih solarnih sistema, a ulazi u te sisteme (wormholes) ce se pojavljati nasumicno i trajati samo neko vrijeme dok se ne uruse (koliko sam shvatio, imat ce ograniceno kolika masa brodova moze proci kroz nju prije nego se urusi).

Osim novih izazova i takticnih mogucnosti, u tim novim solarnim sistemima ce se nalaziti prvi primjerci, nacrti i dijelovi t3 opreme.

Detaljnije u dev blogu http://myeve.eve-online.com/devblog.asp?a=blog&bid=616


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 2:25 pm 
smutljo

Joined: Sun Nov 09, 2008 9:05 am
Posts: 18
A ljeni smo da pišemo o tome, pogotovo kad je infromacija stara malo manje od mjesec dana :lol: . Ali dobro da si se ti bar sjetio postat na forum :mrgreen: . Nadam se da te neće crna rupa pojesti i onda se pojaviš u 2003 godine 8) , ili još bolje u bodučnosti :mrgreen: . Nadam se da t3 brodove nebudeju nesšto prjetjerano skillova tražilo, a ako će i t3 brodovi postojati valjda bi i trebala i operma.


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 2:30 pm 
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Plahuter

Joined: Wed Oct 15, 2008 4:57 am
Posts: 92
Ma znam, ali vjerovatno ne citaju svi novosti na official forumu pa se tako nesto lako propusti.

T3 oprema ce bit uzasno skupa u pocetku, a vjerovatno i rijetka dok se ne nabave BPOvi ... a wormholes ideja mi je genijalna, nikad ne znas gdje ces zavrsiti ili sto susresti - nema onog tipa grindanja da uvijek znas sto te ceka, specificni rezisti, chainanje beltova i slicno. Odes unutra i nikad ne znas gdje ces izaci... ako ces uopce moci izaci ! Jer ako ti uniste brod, nemas vise scan probe launcher da izadjes van, moras ili cekati da netko nadje wormhole i udje pa da se prosvercas ili umrijet, jer nema NPC stanica u tim novim sistemima.
Takodjer, nema sovereignity, iako ce bit moguce graditi POSove - samo ce bit problem kako ces se vratiti jednom kad izadjes =)
A i ne znas gdje ces izaci.. to ce bit dobro za taktiziranje u ratovima, mozda nadjes wormhole koji povezuje tvoj prostor bas sa samim sredistem neprijateljskog allya, i onda mozes napraviti iznenadni napad na njih, bez da ikad znaju otkud si dosao.


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 3:21 pm 
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Frajer

Joined: Sun Jul 06, 2008 7:14 pm
Posts: 397
Location: ZG
Daklem.. kad izadje patch.. svi idemo naganjat rupe. I onda ulećemo.
1 exploration ship
2 - 4 HAC-a/BS-a

i puno dobre volje.


"Saying that Java is good because it works on all platforms is like saying anal sex is good because it works on all genders."
--Anonymous


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 4:38 pm 
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Hantravac

Joined: Thu Sep 11, 2008 1:57 pm
Posts: 73
Location: Koprivnica
hebate

ja jos ovo nisam sve pokopco, a sad jos brdo novih stvari :cry:

fakat su velika ova bespuca u EVE :lol:


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 7:06 pm 
Grintavac

Joined: Mon Jan 19, 2009 7:46 am
Posts: 23
Nece se bas moci wormhole koristit u takticke svrhe... u vrijeme titana i jump bridgeva par brodova (ogranicena masa koja moze proci kroz rupu) nece puno pomoci... a i otvarat ce se na random... jednom izlaz vodi u neprijateljsko podrucje, a drugi put tko zna gdje...
Najveci problem eksploatacije novih podrucja ce biti logistika... dopremanje municije (ammar bi mogao biti dobar izbor) za retanje kao i izvlacenje skupljenih stvari bi mogli biti pain in the ass...
Trazenje warmholea nece bit tako jednostavno i zahtjevat ce ipak dobre scanning skillove zato navalite... srecom ja ih odavno imam istrenirane... :twisted:
A i znajte da se svi veliki igraci (citaj jaki allianci) vec par mjeseci pripremaju za ovo zato budite oprezni... prolivat ce se krv oko ovih podrucja...


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 7:17 pm 
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Frajer

Joined: Sun Jul 06, 2008 7:14 pm
Posts: 397
Location: ZG
Vezano uz velike alijance...

Zato mi se svidja ono što je dev napisao u svom logu:
Napraviti ce 2500 novih sistema do kojih se moze doći samo preko wormhole. Cemu ce sluziti: Da uletis tamo i kad se rupa zatvori da umres od gladi... :-) zajedno sa svim superfakcijskim itemima i T3 BP-ovima.

He he .. medjutim.. Wormhole se zatvara kada prodje odredjena kolicina mase koja ce biti navedena unutar scan-a. Tu se moze taktizirati. Odn. alijance sa velikim zauzetim prostorom mogu braniti prolaz u rupu ako vodi prema nekom usamljenom solarnom sistemu i izračunati količinu brodova koji mogu proći i vratiti se u jednom "djiru" jednom kada napune svoje kargo prostore.

U svakom slucaju, vidjet cemo. Ono sto me muci je slijedece: Zasto devblog spominje "reverse engineering". Jel to znaci da se procedura invention nadogradjuje sa reverse inzinjeringom? To bi onda znacilo da ce se svaki item moci pretvoriti u BP?!? (yet to be seen and explained)


"Saying that Java is good because it works on all platforms is like saying anal sex is good because it works on all genders."
--Anonymous


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 8:45 pm 
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Frajer

Joined: Sun Jul 06, 2008 7:14 pm
Posts: 397
Location: ZG
Ima i malo poduza cakula sa CCP-jcima na forumu oko svega vezano uz wormhole:
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=982776&page=1#23

Ukratko (snapshots):
Regarding gate camps: When you go through a wormhole you will appear at the exit wormhole. Theoretically it is possible that someone could set up a gate camp on the other side, but pilots can view how much mass and time left on the wormhole, so pilots need to make a value judgment about whether to jump through. Of course, there is also the chance that the campers get over enthusiastic and only leave enough mass for one more pilot to jump through. Which would cause the wormhole to collapse. So the campers might end up stuck in the wormhole system...and if they haven't got a ship with a probe launcher, well they'll be in an interesting position to be sure.

We will make sure that wormholes are widely distributed. Much like the current exploration sites, they will despawn and respawn somewhere else if no-one finds them. So you should always be able to find a wormhole within a couple of jumps of your current location.

Yes. It is really possible to get stuck out there. If you lose your ship and have no-one flying backup who has a probe launcher and probes, or if you run out of probes, leave them behind or otherwise end up without a means to find your way home, the self-destruct button and your hopefully updated clone are your new best friends.

Note: While the new probes do expire within a certain time, we are adding the means to recall probes to the scanner functionality. We are also adding a mechanic whereby you can reconnect probes lost due to a disconnect or "accidental" session change. Essentially if there are probes belonging to you in a system, you can recover them. So it would take a very unprepared pilot to get stranded because he or she ran out of probes.

... ima toga jos tamo ...


"Saying that Java is good because it works on all platforms is like saying anal sex is good because it works on all genders."
--Anonymous


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 9:18 pm 
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Plahuter

Joined: Wed Oct 15, 2008 4:57 am
Posts: 92
Naravno da nece teci samo med i mlijeko, ali ovo je ipak novi svijet prilika i pustolovina, ako cemo tako :) Mozda do sad i jedan od najrizicnijih, ali i najisplatljivih poslova, a uz to bit ce skoro svakome (dovoljno pripremljenome) dostupno, jer jaci ally nece moci tek tako campati ulaze ili taj novi prostor - jer je random.
Tko zna, mozda se i nama posreci koji puta ako se organiziramo i nadjemo neku jos neotkrivenu.


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 10:20 pm 
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Frajer

Joined: Sun Jul 06, 2008 7:14 pm
Posts: 397
Location: ZG
...

System Naming: The systems are not going to be named, and once you jump through you should not see any information regarding name, constellation or region in the upper left-hand corner as you would in known space. And no, you will not see where a wormhole leads before you jump through. All you can see is the information regarding how much mass and time remains of its initial allocation.

What happens when the wormhole closes behind you? You need to scan down a wormhole which leads back to known space. Every wormhole system will have a wormhole that leads you back to known space. You just need to find it.

Is there any chance of seeing 1-way wormholes? Yes. Mass and time will be randomly assigned when the wormhole spawns. If the mass allocation of the wormhole equals that of your ship it is going to definitely be a one-way journey.

Anyone who ventures into wormhole space expecting the same sort of NPC behaviour from the wormhole NPC's as from the ones in known space is in for a bit of a shock. It's going to be awesome.

Quote:
It would be even more awesome if there would be an x% chance that there are only wormholes leading into wormhole space and not back to eve space! This way it would be really possible that you would end up with some space-nomanding in the (desperate) search for a way back.


I'll let Greyscale answer this in more detail in his blog, but I think he's come up with a different solution in the interim that might make getting home bit more difficult from the wormholes with higher difficulty levels. So yes, it might turn into an epic trek back home.

So can I clone into wormhole space?
Nope. Design is you get in through: Wormholes.
Who knows what happens in the future though. Technology catches up, new opportunities are created, etc

Dedicated probe ships needed?
Well, not strictly. The fitting on the core scanner isn't that restrictive so you can fit it on any other ship. But I definitely do not recommend probing out a wormhole and then switching to a BS with no probes, go through it and get lost in space. So, you need someone with probes there but it doesn't have to be his only role.

Also please note that this feature (op.a. wormhole) will be subject to balancing and revision as time goes by. We can add new exploration sites just like we do in K-space, we can modify the distribution of wormholes if we feel they're too common or too rare. As T3 will be based on the resources you find in wormhole space, there is obviously a need for traffic balancing. But that is one of the things which only time will tell.


... mozda ipak ima nade za nas ...


"Saying that Java is good because it works on all platforms is like saying anal sex is good because it works on all genders."
--Anonymous


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 10:43 pm 
smutljo

Joined: Sun Nov 09, 2008 9:05 am
Posts: 18
Zura zabadava ti to nama postaš jer i onako nas večina ne razumije eng :lol:


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 Post subject: Re: EVE: Apocrypha
PostPosted: Wed Jan 28, 2009 10:51 pm 
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Frajer

Joined: Sun Jul 06, 2008 7:14 pm
Posts: 397
Location: ZG
Elipso wrote:
Zura zabadava ti to nama postaš jer i onako nas večina ne razumije eng :lol:


Ukratko prijevod:

Mozda ipak bude pokoji isk tamo i za nas


"Saying that Java is good because it works on all platforms is like saying anal sex is good because it works on all genders."
--Anonymous


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 Post subject: Re: EVE: Apocrypha
PostPosted: Thu Jan 29, 2009 12:30 am 
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Plahuter

Joined: Wed Oct 15, 2008 4:57 am
Posts: 92
E da, sad sam se sjetio, prica se da ce dodati neki poboljsani NPC AI u tim sistemima, tako da ce bit izazov boriti se protiv njih a ne kao u misijama =)
Bit ce zanimljivo sto ce sve proizac iz toga, ali prvih mjesec, dva ce bit uzasna guzva oko toga... zlatna groznica. Ne bih se cudio da se svako toliko nadje druga flota u novim sistemima.


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 Post subject: Re: EVE: Apocrypha
PostPosted: Thu Jan 29, 2009 3:11 am 
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Frajer

Joined: Sun Jul 06, 2008 7:14 pm
Posts: 397
Location: ZG
Kaldo wrote:
E da, sad sam se sjetio, prica se da ce dodati neki poboljsani NPC AI u tim sistemima, tako da ce bit izazov boriti se protiv njih a ne kao u misijama =)
Bit ce zanimljivo sto ce sve proizac iz toga, ali prvih mjesec, dva ce bit uzasna guzva oko toga... zlatna groznica. Ne bih se cudio da se svako toliko nadje druga flota u novim sistemima.


Kazu da ce NPC AI biti skoro kao pravi PvP... uglavnom hvale se da nece biti pokolja jadnih npc-a.. prije bi se reklo da ce se raditi pokolj na igrace koji dodju u W-space nespremni.

:-) Zivi bili pa vidjeli


"Saying that Java is good because it works on all platforms is like saying anal sex is good because it works on all genders."
--Anonymous


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 Post subject: Re: EVE: Apocrypha
PostPosted: Thu Jan 29, 2009 7:14 pm 
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Plahuter

Joined: Wed Oct 15, 2008 4:57 am
Posts: 92
http://myeve.eve-online.com/devblog.asp?a=blog&bid=620


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